tutorial_name_begin	id=13	name=[Combat]	type=0	category=3649	order_id=1002	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img03_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Combat Start</font></td></tr><tr><td height=14></td></tr><tr><td align=center>The cursor will become a sword icon if you point on a monster with it.</td></tr><tr><td align=center>Left-click to launch an attack.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=13	name=[Combat]	type=0	category=3649	order_id=1002	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_MD_Img03_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">XP Gain and Level Up</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can gain XP from battles.</td></tr><tr><td align=center>When you have accumulated enough XP, you level up to the next level.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=1	name=[Social]	type=0	category=3649	order_id=1003	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img02_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Talking with an NPC</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Moving the mouse cursor on an NPC changes the cursor shape into a speech bubble.</td></tr><tr><td align=center>Left-click to open a dialogue window.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=14	name=[Soulshots and Spiritshots]	type=0	category=3649	order_id=1004	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img03_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Soulshots and Spiritshots</font></td></tr><tr><td height=14></td></tr><tr><td align=center>In Lineage II, Soulshots and Spiritshots are items that momentarily boost P. Atk. and M. Atk.</td></tr><tr><td align=center>Soulshots and Spiritshots in the inventory are automatically registered to their dedicated fast-use slots.</td></tr><tr><td align=center>Right-click the dedicated slots to deactivate them.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=14	name=[Soulshots and Spiritshots]	type=0	category=3649	order_id=1004	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img03_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Soulshots and Spiritshots</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Activation of Soulshots and Spiritshots allows you increase combat damage greatly.</td></tr><tr><td align=center>You can buy them at shops or exchange them for coupons.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=2	name=[Auto-supplies]	type=0	category=3649	order_id=1005	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img04_04"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-consume supplies</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Auto-consume supplies allow you to use combat supplies automatically.</td></tr><tr><td align=center>You can turn auto-consume on and off.</td></tr><tr><td align=center>Read the tooltips to learn if a specific item can be set on auto-consume.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=2	name=[Auto-supplies]	type=0	category=3649	order_id=1005	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img04_05"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-use on and off</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Drag your items into the auto-use slots.</td></tr><tr><td align=center>Right-click on the item you want to use automatically.</td></tr><tr><td align=center>Auto-use does not work in peaceful zones.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=3	name=[Auto-use next target]	type=0	category=3649	order_id=1006	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img05_04"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-use next target</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Auto-use next target (Alt+Z) allows automatic change of target for your character and facilitates auto-hunting.<tr><td align=center>You can set auto-looting, distance to target and your attacks.</td></tr><tr><td align=center>The settings allow you to choose comfortable hunting mode.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=3	name=[Auto-use next target]	type=0	category=3649	order_id=1006	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img05_05"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Polite hunting</font></td></tr><tr><td height=14></td></tr><tr><td align=center>When polite hunting mode is on, your character doesn't target monsters who are targeted by other players.</td></tr><tr><td align=center>Try to set polite hunting mode when you are using auto-use next target function.</td></tr><tr><td align=center>Choosing this mode you show good sportsmanship.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=3	name=[Auto-use next target]	type=0	category=3649	order_id=1006	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img05_06"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-attack settings</font></td></tr><tr><td height=14></td></tr><tr><td align=center>When setting up your auto-hunting you need to register skill and attack in the fast use slot.<tr><td align=center>After you have set up a skill into the fast use slot, right-click on it to activate.</td></tr><tr><td align=center>Auto-attack moves sequentially from the first slot, so you can arrange the skills in the preferred order.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=4	name=[Auto-use potions]	type=0	category=3649	order_id=1007	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img06_04"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-use settings</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can set up auto-use potions in the shortcut tab.</td></tr><tr><td align=center>Selected potion will be used automatically if character's HP is getting lower than the set rate.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=4	name=[Auto-use potions]	type=0	category=3649	order_id=1007	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img06_05"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Auto-use potions</font></td></tr><tr><td height=14></td></tr><tr><td align=center>To use potions automatically,</td></tr><tr><td align=center>drag your potions into the fast use slot.</td></tr><tr><td align=center>Only one type if potions can be set for auto-use at a time.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=4	name=[Auto-use potions]	type=0	category=3649	order_id=1007	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img06_06"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Potions for auto-use</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Not every potion can be used automatically.</td></tr><tr><td align=center>Read tooltips to find out what items can be used automatically.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=9	name=[Quests]	type=0	category=3649	order_id=1008	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img01_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Quests</font></td></tr><tr><td height=14></td></tr><tr><td align=center>See the quest icon above the NPC's head for the quest's status.</td></tr><tr><td align=center>The are three possible statuses - Unregistered/ In Progress/ Complete.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=9	name=[Quests]	type=0	category=3649	order_id=1008	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img01_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Quests</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Red scrolls indicate quests that can only be run once,</td></tr><tr><td align=center>while green scrolls indicate repeatable quests.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=8	name=[L-Coin]	type=0	category=3649	order_id=1009	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img08_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">L-Coin</font></td></tr><tr><td height=14></td></tr><tr><td align=center>L-Coins are a currency, which is different from Adena and can be purchased at the Store.</td></tr><tr><td align=center>You can use these coins for various goals, such as purchases, random craft, revenge,</td></tr><tr><td align=center>in raids, for raid teleports, resurrection, in the stats system, and others.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=8	name=[L-Coin]	type=0	category=3649	order_id=1009	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_BA_C_Img08_04"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">L-Coin Store</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Items in L-Coin Store</td></tr><tr><td align=center>You can purchase items from L-Coin Store with L-Coins or with Adena.</td></tr><tr><td align=center>Some items are limited-time offerings.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=43	name=[Monster Info]	type=0	category=3649	order_id=1011	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Monster Data</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Monster Strength</font><br1>The color of the monster's name upon selection signifies its strength. There are several colors to determine the monster's strength.<br1><font color="0000FF">Blue</font> (the weakest) - <font color="00BFFF">Light Blue</font> - <font color="00FF7F">Green</font> - White (same level) - <font color="LEVEL">Yellow</font> - <font color="FF7F50">Orange</font> - <font color="FF0000">Red</font> (the strongest)<br><br><font color="00FFFF">Group Identity</font><br1>Most monsters attack a player who attacked another monster in their group.<br><br><font color="00FFFF">Party Monsters</font><br1>These monster groups are composed of a leader and its followers.<br><br><font color="00FFFF">Boss and Raid Monsters</font><br1>These monsters are stronger than general monsters. Special reward items can be acquired by defeating them.</td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=7	name=[Shortcut Key Screen]	type=0	category=3649	order_id=1012	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Shortcut Keys</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410>You can assign shortcut keys in the Shortcut Keys window. The window can be opened by clicking the Shortcut Key button in the top right of the Options window.<br>The following are the primary default shortcut keys.<br><font color="00FFFF">Esc: </font>Cancel the target and close the window.<br1><font color="00FFFF">Tab, Alt + V: </font>Inventory.<br1><font color="00FFFF">Alt + C: </font>Actions.<br1><font color="00FFFF">Alt + B: </font>Bulletin.<br1><font color="00FFFF">Alt + J: </font>Hide chat window.<br1><font color="00FFFF">Alt + N: </font>Clan.<br1><font color="00FFFF">Alt + T: </font>Status.<br1><font color="00FFFF">Alt + R: </font>Macro.<br1><font color="00FFFF">Alt + K: </font>Skills<br1><font color="00FFFF">Alt + M: </font>Mini map.<br1><font color="00FFFF">Alt + U: </font>Quests.<br1><font color="00FFFF">Alt + L: </font>Reset window position.<br1><font color="00FFFF">Alt + H: </font>Hide all windows.<br1><font color="00FFFF">Alt + F: </font>Show party buffs.<br1><font color="00FFFF">Alt + P: </font>Apply minimized frame.<br1><font color="00FFFF">Alt + Shift + O: </font>Preferences.<br1><font color="00FFFF">Alt + Shift + P: </font>Party matching.<br1><font color="00FFFF">Alt + Shift + I: </font>Hide dropped items.<br1><font color="00FFFF">Alt + Shift + M: </font>Whisper target.<br1><font color="00FFFF">Alt + Shift + H: </font>Help.<br1><font color="00FFFF">Shortcut (basic): </font>F1~F12<br1><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=6	name=[Action]	type=0	category=3649	order_id=1013	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Basic actions</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Sit/ Stand</font>(Commands: /sit, /stand)<br1>Makes your character sit or stand. While your character is sitting, HP and MP regeneration is increased, but you cannot do anything else.<br><br> <font color="00FFFF">Walk/ Run</font> (Commands: /walk, /run)<br1>Toggles between walking and running. While your character is walking, HP and MP regenerate faster.<br><br><font color="00FFFF">Attack</font> (Command: /attack)<br1>Attacks an enemy target. If you want to attack a target that is not an enemy, hold Ctrl.<br><br><font color="00FFFF">Exchange </font> (Command: /exchange)<br1>Requests to trade with the selected target. If the target accepts the request, the exchange process starts. Both you and your target must register items in the Exchange List and press Confirm to complete the exchange. If you register a wrong item in the list, press Cancel and restart the exchange process from the beginning.<br><br><font color="00FFFF">Next Target (short distance)</font> (Command: /targetnext)<br1>Targets the closest enemy. If the enemy moves away to a certain distance, it cannot be targeted.<br><br><font color="00FFFF">Pick Up</font> (Command: /pickup)<br1> Picks up nearby items.<br><br><font color="00FFFF">Assist</font> (Command: /assist)<br1> Targets the enemy that a peer has selected. This is useful when playing with others<br><br><font color="00FFFF">Selling in a private store</font> (Command: /privatesell)<br1> Creates a store in the current location to sell items to other players.<br><br><font color="00FFFF">Buying from a private store</font> (Command: /privatebuy)<br1>The character lists the items they want to buy from other characters in their store.<br><br><font color="00FFFF">Dwarven Workshop</font> (Command: /dwarvenmanufacture)<br1>Create a workshop in the current location to make items for other players. Only dwarves can open Dwarven Workshops.<br><br><font color="00FFFF">Recommend</font> (Command: /evaluate)<br1>Increases the target's recommendation level by 1. Regardless of level, you can make 20 recommendations by default. The limit is refilled once every hour.<br><br><font color="00FFFF">Start/ End Recording Replay</font> (Commands: /recstart, /recstop, /recstartstop)<br1>Start or stop recording game replay file. This function saves the game's situation as is instead of just recording a video. So you can even manipulate the camera while using the replay file. After the video recording stops, you may play it again in the Replay menu on the login screen.<br><br><font color="00FFFF">Search Store</font> (Command: /searchstore)<br1>Makes it easy to find private stores or regular workshops. When you enter an item or keyword, it shows you private stores or regular workshops.<br><br><font color="00FFFF">Duel</font> (Command: /duel)<br1>Request 1:1 duel with another player. You are not allowed to enter a duel under the following conditions: when in a battle, when in Olympiad or already in a duel, when HP or MP is below 50%, and when in a chaotic or purple state.<br><br><font color="00FFFF">Withdraw</font> (Command: /withdraw)<br1>Withdraws from a duel against another player.<br><br><font color="00FFFF">Package Sale</font> (Command: /packagesale)<br1>Use when selling items in a package via individual store.<br><br><font color="00FFFF">My Teleports </font>(Command: /myteleports)<br1>Purchase My Teleport Scrolls from Game Assistant and use them to move to any location.<br><br><font color="00FFFF">Invite Friends</font> (Commands: /invitefriends, /addfriends, /registerfriends)<br1> Invites selected player.<br><br><font color="00FFFF">Turn on/ off replay recording</font><br1>Turns on/ off screen recording. The recorded video will be automatically stored in the 'screenshot' folder under the Lineage II installation folder. The video is saved  in .avi format.<br><br><font color="00FFFF">Previous target (short distance)</font> (Command: /targetprev)<br1>Selects previous target within 600.<br><br><font color="00FFFF">Next target (long distance)</font> (Command: /targetnext2)<br1>Selects the nearest target within 1400.<br><br><font color="00FFFF">Previous target (long distance)</font> (Command: /targetprev2)<br1>Selects previous target within 1400.<br><br><font color="00FFFF">Strike Back</font> (Command: /strikeback)<br1>Action against an attacking enemy.<br><br><font color="00FFFF">Combat mode</font> (Command: /attackforce)<br1>You have switched into the mode where attacks and skills are used without pressing Ctrl.<br><br><font color="00FFFF">Disapproval</font> (Command: /noevaluate)<br1>Increase the target's disapproval rate. The character has 20 disapprovals, not depending on the level. The limit is refilled once every hour. You can hand down up to 3 disapprovals to one target.<br><br><font color="00FFFF">Share location</font> (Command: /sharedposition)<br1>Send a message with your coordinates to the chosen chats. L-Coins are required.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=6	name=[Action]	type=0	category=3649	order_id=1013	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Party Action</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Invite</font> (Command: /invite)<br1>Invites a target to join your party if the target is not in a party. The target sees a pop-up message listing the invitation and item distribution. If the target does not respond within 10 seconds, the invitation is cancelled.<br><br><font color="00FFFF">Leave Party</font> (Command: /leaveparty)<br1>Causes you to leave your party. If the party leader leaves a party, it is automatically disbanded.<br><br><font color="00FFFF">Dismiss Party Member</font>  (Command: /dismisspartymember)<br1>Allows the party leader to expel a party member. <br><br><font color="00FFFF">Party Matching</font> (Command: /partymatching)<br1>Opens the party-matching interface. Click the Create Room button to create a party room, where you may wait for others. Using the Party Room window, select players you want to form your party, then click the Invite button. Set the number of people in the room by clicking the Set Room button. The Kick button expels party candidates from the party room.<br1>On the party-matching interface, click List to look for particular levels and numbers of members that meet your criteria. Set Loc. Condition and Level menus. Select level parameters, press Update List and see only the rooms you've stated in the parameters. The Auto Join button allows you to join an available party room.<br1>When you enter a party room, you can view information about the party, candidates, and even users on the waiting list. Click the View Waiting List button to see users looking for parties. Click the Invite button to invite them into the party room. You can also chat with people in the party room. If you receive an invite from the party leader, remember that as soon as you accept it, you will join the party.<br1>When you play the game while party matching is open while not starting your own party room, you can receive invitations to party rooms from other users. If you want to a party matching, open your party matching interface and other players will invite you to their party rooms while you play solo.<br><br><font color="00FFFF">Change Party Leader</font> (Command: /changepartyleader)<br1>If the target is a member of the party, you can transfer the privileges of party leader. Then the target will become the party leader. Party looting settings are unchanged. If the party leader's connection is severed, one of the remaining party members is randomly selected to become the new party leader.<br><br><font color="00FFFF">Invite Channel</font> (Command: /invitealliance)<br1>Communication means for large numbers of players where secret commands can be transmitted.<br1>If a clan is level 5 or higher, possesses the Clan Imperium Skill, and has a member in a Sage class or who possesses the Strategy Guide item as its leader,  then the party leader can create a channel and invite other party leaders. If a channel is created, command channel interface window will appear. Using " prefix you can send messages to all parties, and ' prefix allows sending messages directly to the party leaders. The channel creator can kick a party out of the channel in the info tab, and party leaders can leave the channel at their discretion.<br1>If the channel creator leaves the game abnormally or transfers authority of party leader to another player, the channel control is passed to the succeeding party leader. In this case it doesn't matter if the character is a clan leader and the level of that clan. The channel creator can kick his or her party out of the channel or disband the channel by typing '/disbandlliance'.<br><br><font color="00FFFF">Party Duel</font> (Command: /partyduel)<br1> Challenges another party to a duel. If the opposing party leader accepts your challenge, all duel participants will be transported to the arena. The battle will begin after the challenge has been accepted. The battle will begin no matter how many party members you have.<br1>You cannot engage in a duel if one of your party members is currently engaged in a battle or the Olympiad,  has less than 50% of his/her HP or MP, or is chaotic (purple).<br1>When the duel is completed, all characters will be transported to their original locations With their CP, MP, and HP restored to their pre-duel levels.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=6	name=[Action]	type=0	category=3649	order_id=1013	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr>   <td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Social Action</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410> Agreement, disagreement, clapping, shyness, high fives, and other emotes can be used with another player. The mutual bow, high five, and couple dance emotes can only be used with another player.<br><br><font color="00FFFF">Victory</font> (Command: /socialvictory)<br1>The character takes victorious stance.<br><br><font color="00FFFF">Charge!</font> (Command: /socialcharge)<br1>The character gives a signal to charge.<br><br><font color="00FFFF">Agreement</font> (Command: /socialyes)<br1>The character demonstrates agreement.<br><br><font color="00FFFF">Disagreement</font> (Command: /socialno)<br1>The character demonstrates disagreement.<br><br><font color="00FFFF">Confusion</font> (Command: /socialunaware)<br1>The characters demonstrates confusion.<br><br><font color="00FFFF">Waiting</font> (Command: /socialwaiting)<br1>The character strikes a waiting stance.<br><br><font color="00FFFF">Laugh<br1> (Command: /sociallaugh)</font>The character laughs.<br><br><font color="00FFFF">Applause.</font>(Command: /socialapplause)<br1>The character claps their hands.<br><br><font color="00FFFF">Sadness</font> (Command: /socialsad)<br1>The character demonstrates sadness.<br><br><font color="00FFFF">Charm</font> (Command: /charm)<br1>The character strikes a charming stance.<br><br><font color="00FFFF">Shyness</font> (Command: /socialsad)<br1>The character demonstrates shyness.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=45	name=[List of Commands]	type=0	category=3649	order_id=1014	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">List of Commands</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">attackforce</font>: Has the same effect as using the /attack command with the Ctrl key. Force Attack cannot be used in servers reserved for age 15 and under.<br><br><font color="00FFFF">useshortcutforce</font>: Has the same effect as using the ‘/shortcut’ command with the Ctrl key.<br><br><font color="00FFFF">useskillforce</font>: Has the same effect as using the ‘/skill’ command with the Ctrl key.<br><br><font color="00FFFF">privatestore</font>: Sets up a private store to purchase items.<br><br><font color="00FFFF">vendor</font>: Sets up a private store to sell items.<br><br><font color="00FFFF">walk</font>: Switches to walking mode.<br><br><font color="00FFFF">walkrun</font>: Toggles walk/ run.<br><br><font color="00FFFF">bow</font>: Displays a polite greeting bow.<br><br><font color="00FFFF">duel</font>: Challenges another character to a 1-on-1 battle.<br><br><font color="00FFFF">withdraw</font>: Withdraws from the on-going battle.<br><br><font color="00FFFF">attackstand</font>: Has the same effect as using the ‘/attack’ command with the Shift key.<br><br><font color="00FFFF">useshortcutstand</font>: Has the same effect as using the '/shortcut' command with the Shift key.<br><br><font color="00FFFF">useskillstand</font>: Has the same effect as using the '/skill' command with the Shift key.<br><br><font color="00FFFF">attack</font>: Performs an action appropriate for the target. Attacks if the target is a monster or an enemy; talks or clicks the target if the target is an NPC.<br><br><font color="00FFFF">trade</font>: Asks target for an exchange.<br><br><font color="00FFFF">unaware</font>: Displays an action that is neither a negative nor a positive response.<br><br><font color="00FFFF">socialyes</font>: Displays a positive response.<br><br><font color="00FFFF">recstart</font>: Begins saving the current replay.<br><br><font color="00FFFF">recstop</font>: Ends saving the current replay.<br><br><font color="00FFFF">recstartstop</font>: Begins or ends saving the current replay.<br><br><font color="00FFFF">targetnext</font>: Targets nearby enemies in order.<br><br><font color="00FFFF">socialwaiting</font>: Displays a waiting action.<br><br><font color="00FFFF">allycrest</font>: Registers an alliance's crest.<br><br><font color="00FFFF">deletealliancecrest</font>: Deletes an alliance's crest.<br><br><font color="00FFFF">allyinfo</font>: Displays information about an alliance.<br><br><font color="00FFFF">allyinvite</font>: Requests an alliance if the target is a clan leader.<br><br><font color="00FFFF">allydismiss</font>: Dissolves an alliance if the target is a clan leader.<br1><font color="00FFFF">allyleave</font>: Withdraws from an alliance.<br><br><font color="00FFFF">allydissolve</font>: Dissolves an alliance.<br><br><font color="00FFFF">dwarvenmanufacture</font>: Opens a private craft store solely for items crafted by Dwarves.<br><br><font color="00FFFF">run</font>: Switches to running mode.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=45	name=[List of Commands]	type=0	category=3649	order_id=1014	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">List of Commands</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">socialapplause</font>: Displays a clapping motion.<br><br><font color="00FFFF">socialno</font>: Displays a negative response.<br><br><font color="00FFFF">fаindprivatestore</font>: Highlights private store/ private workshop messages containing the word searched for.<br><br><font color="00FFFF">stand</font>: Switches to standing mode.<br><br><font color="00FFFF">attacklist</font>: Displays a list of clans that have declared war.<br><br><font color="00FFFF">summonattack</font>: Commands a servitor to attack.<br><br><font color="00FFFF">summonhold</font>: Commands a servitor to maintain its position.<br><br><font color="00FFFF">servitormove</font>: Commands a servitor to move.<br><br><font color="00FFFF">summonstop</font>: Commands a servitor to stop.<br><br><font color="00FFFF">unsummon</font>: Returns a servitor back to an item.<br><br><font color="00FFFF">shortcut</font>: Enter ‘/shortcut’ and a number (blank space), then click the shortcut into the blank space.<br><br><font color="00FFFF">skill</font>: Enter ‘/skill’ and a skill name (include spaces) to use that skill.<br><br><font color="00FFFF">socialsad</font>: Displays a sad emotion.<br><br><font color="00FFFF">socialvictory</font>: Displays a victorious reaction.<br><br><font color="00FFFF">time</font>: Displays the current time.<br><br><font color="00FFFF">warlist</font>: Displays a list of clans that have declared war against each other.<br><br><font color="00FFFF">sit</font>: Switches to sitting mode.<br><br><font color="00FFFF">sitstand</font>: Toggles sit/stand mode.<br><br><font color="00FFFF">assist</font>: Selects the target of the selected object.<br><br><font color="00FFFF">channeldelete</font>: Ends Command Channel of multiple parties.<br><br><font color="00FFFF">channelinvite</font>: Invites someone else to join the Command Channel.<br><br><font color="00FFFF">channelkick</font>: Expels someone from the Command Channel.<br><br><font color="00FFFF">channelleave</font>: Leaves the Command Channel of multiple parties.<br><br><font color="00FFFF">sociallaugh</font>: Displays a laughing motion.<br><br><font color="00FFFF">loc</font>: Displays the current location's coordinates and name.<br><br><font color="00FFFF">socialhello</font>: Displays a greeting gesture.<br><br><font color="00FFFF">generalmanufacture</font>: Opens a private workshop for items of common manufacture.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=45	name=[List of Commands]	type=0	category=3649	order_id=1014	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">List of Commands</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">equip</font>: Enter /equip and a number (blank space). Equips the item with the specified number.<br><br><font color="00FFFF">siegestatus</font>: Provides a situation report on a war in progress.<br><br><font color="00FFFF">clanwarstart</font>:  Declares war against another clan.<br><br><font color="00FFFF">clanwarstop</font>: Cancels the declaration of war against another clan.<br><br><font color="00FFFF">olympiadstat</font>: Views your personal Olympiad statistics. Nobless only.<br><br><font color="00FFFF">allblock</font>: Switches to block-everything mode.<br><br><font color="00FFFF">allunblock</font>: Cancels block-everything mode.<br><br><font color="00FFFF">pickup</font>: Picks up nearby items.<br><br><font color="00FFFF">gmlist</font>: Displays names of managers currently online.<br><br><font color="00FFFF">delay</font>: In macro, waits the specified amount number of seconds.<br><br><font color="00FFFF">socialcharge</font>: Displays a charging motion.<br><br><font color="00FFFF">block</font>: Blocks a target.<br><br><font color="00FFFF">blocklist</font>: Displays a list of the characters that have been blocked. <br><br><font color="00FFFF">unblock</font>: Deletes a target from the blocked list. <br><br><font color="00FFFF">invite</font>: Invites the selected person to join your party. <br><br><font color="00FFFF">dismiss</font>: Dismisses selected members from your party (only usable by party leaders). <br><br><font color="00FFFF">evaluate</font>: Recommends a selected target. <br><br><font color="00FFFF">socialdance</font>: Displays a dancing action. <br><br><font color="00FFFF">friendlist</font>: Displays a list of friends. <br><br><font color="00FFFF">frienddel</font>: Deletes a target from the friends list. <br><br><font color="00FFFF">friendinvite</font>: Adds a target to the friends list  if the other person agrees.<br><br><font color="00FFFF">target</font>: Target a character by entering ‘/target charactername’. <br><br><font color="00FFFF">mount</font>: Rides a mount. <br><br><font color="00FFFF">mountdismount</font>: Switch mount/ dismount. <br><br><font color="00FFFF">unstuck</font>: Escapes a situation where the character cannot move due to the terrain. <br><br><font color="00FFFF">leave</font>: Leaves the party. <br><br><font color="00FFFF">partyduel</font>: Challenges another party to a party vs. party battle.<br><br><font color="00FFFF">partymatching</font>: Finds others who wish to be in a party. <br><br><font color="00FFFF">changepartyleader</font>: Grants party leadership authority to a selected character. <br><br><font color="00FFFF">partyinformation</font>: Displays information (party routing options) of the character's current party. <br><br><font color="00FFFF">petattack</font>: Commands a pet to attack. <br><br><font color="00FFFF">petmove</font>: Commands a pet to move. <br><br><font color="00FFFF">petrevert</font>: Reverts a pet back to an item. <br><br><font color="00FFFF">petcollect</font>: Commands a pet to pick up an object. <br><br><font color="00FFFF">pethold</font>: Commands a pet to keep its position. <br><br><font color="00FFFF">petstop</font>: Commands a pet to stop.<br><br><font color="00FFFF">underattacklist</font>: Displays a list of clans that have declared war against your clan.<br><br><font color="00FFFF">clanpenalty</font>: Displays a list of clan- or alliance-related penalties affecting your clan.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=19	name=[Sayha's Grace]	type=0	category=3651	order_id=2001	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img06_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font color="FF6666">(Sayha's Grace is unavailable on the Classic servers.)</font><br><tr><td height=18 align=center><font name="hs12" color="ffd43f">Sayha's Grace</font></td></tr><tr><td height=14></td></tr><tr><td align=center>When Sayha's Grace is active the character get additional Acquired XP/ SP while hunting.</td></tr><tr><td align=center>You can check your Sayha's Grace points on the side panel or in the character selection window.</td></tr><tr><td align=center>The information about received XP is shown at the XP scale at the bottom of the screen.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=19	name=[Sayha's Grace]	type=0	category=3651	order_id=2001	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img06_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Sayha's Grace points</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can replenish the Sayha's Grace bar in different ways.</td></tr><tr><td align=center>The most common way is to use such items as Sayha's Blessing or Sayha's Cookie.</td></tr><tr><td align=center>You can get the item to refill Sayha's Grace bar from the L-Coin Store or by completing missions.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=102	name=[Class Transfer]	type=0	category=3651	order_id=2002	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img10_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Class Transfer</font></td></tr><tr><td height=14></td></tr><tr><td align=center>When your chosen class reaches a certain level and meets certain requirements,</td></tr><tr><td align=center>the class transfer notification lets you access the Class Transfer window and gain a more specialized class.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=15	name=[Skills]	type=0	category=3651	order_id=2003	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img04_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Skills</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can check the skills you have by opening the Skill window (Alt+K).</td></tr><tr><td align=center>Skills are split into Active and Passive skills.</td></tr><tr><td align=center>The skills you're able to learn depend on your character class.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=15	name=[Skills]	type=0	category=3651	order_id=2003	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img04_04"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Using skills</font></td></tr><tr><td height=14></td></tr><tr><td align=center>There are skills that can be used automatically. Drag the skill to the shortcut slot<tr><td align=center>and click the right mouse button to use it automatically.</td></tr><tr><td align=center>Auto-use of skills is possible only if auto-hunting is on.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=31	name=[Attributes]	type=0	category=3651	order_id=2004	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img04_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Attributes</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Attributes will open up automatically after Lv. 40.</td></tr><tr><td align=center>If you want to know more about attributes, talk to Teacher Svein</td></tr><tr><td align=center>in Giran, Aden or Goddard.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=31	name=[Attributes]	type=0	category=3651	order_id=2004	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img04_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Spirits</font></td></tr><tr><td height=14></td></tr><tr><td align=center>After you've managed attributes, spirit management button</td></tr><tr><td align=center>will open in the character info window (Alt+T).</td></tr><tr><td align=center>Spirits button gives access to the attributes.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=32	name=[Attribute characteristics]	type=0	category=3651	order_id=2005	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img05_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Attribute characteristics</font></td></tr><tr><td height=14></td></tr><tr><td align=center>There are 4 attributes. Each of them has unique characteristics.</td></tr><tr><td align=center>Fire works well against earth, earth is good against wind, wind - against water, and water is good against fire.</td></tr><tr><td align=center>If you attack the monsters with a right attribute, you will deal greater damage.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=32	name=[Attribute characteristics]	type=0	category=3651	order_id=2005	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CH_C_Img05_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Attribute Damage</font></td></tr><tr><td height=14></td></tr><tr><td align=center>If you've mastered an attribute, you will be able</td></tr><tr><td align=center>to deal additional damage to monsters applying this attribute.</td></tr><tr><td align=center>If you attack the monsters with a right attribute, you will deal greater damage.</td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=44	name=[Servitor Info]	type=0	category=3651	order_id=2006	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Servitor Info</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Servitors</font><br1>The servitors differ depending on the character's class. Servitor summon is a class skill. The skill level determines the servitor's level.<br><font color="00FFFF">Cube</font><br1>A magical creature helping its master in combat. Servitor summon is a class skill.<br><font color="00FFFF">Agathion</font><br1>A spirit with various supporting skills. You can get one with an Agathion Coupon.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=12	name=[Map]	type=0	category=3652	order_id=3001	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img07_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Opening map and checking your location</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can open the map of your current location pressing Map button</td></tr><tr><td align=center>or Alt + M. The character's exact location will be marked with an arrow.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=12	name=[Map]	type=0	category=3652	order_id=3001	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img07_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Town map and NPC location</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can see a town map by pressing the "+" icon near the town.</td></tr><tr><td align=center>All useful NPCs will be marked on the map.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=12	name=[Map]	type=0	category=3652	order_id=3001	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img07_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Regions</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Place the coursor on the region's name to see information on the region.</td></tr><tr><td align=center>This information contains level recommendations for hunting zones, castle tax, siege status,</td></tr><tr><td align=center>also it states raid bosses, number of warriors, reward and other useful info.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=10	name=[Map Info]	type=0	category=3652	order_id=3002	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img08_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">World Info</font></td></tr><tr><td height=14></td></tr><tr><td align=center>There is a menu at the bottom of the map where you can see the world info.</td></tr><tr><td align=center>There is a list of recommended hunting zones, raid bosses, and</td></tr><tr><td align=center>quests.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=10	name=[Map Info]	type=0	category=3652	order_id=3002	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img08_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Location Info</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can see the locations for the quests you've taken in the map window.</td></tr><tr><td align=center>Also you can check your character's location using My Location/ Group Location button.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=10	name=[Map Info]	type=0	category=3652	order_id=3002	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img08_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">My Teleports</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Click on My Teleports button in the menu at the bottom of the map.</td></tr><tr><td align=center>My Teleport UI will appear.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=152	name=[Missions]	type=0	category=3652	order_id=3003	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img09_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Missions</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Missions help to find something to do every day.</td></tr><tr><td align=center>After you've completed a mission, you will see a number over the mission icon in the notification tab.</td></tr><tr><td align=center>The number of completed missions is shown in a corresponding tab in the mission window.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=152	name=[Missions]	type=0	category=3652	order_id=3003	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img09_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Mission location</font></td></tr><tr><td height=14></td></tr><tr><td align=center>If the mission is to be completed in a specific region,</td></tr><tr><td align=center>you can click on the magnifying glass icon in the mission completion requirements to see the location.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=55	name=[Teleports]	type=0	category=3652	order_id=3004	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img10_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">How to Teleport</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Choosing the Gatekeeper’s Teleport menu or clicking the Teleport icon on the Notification window</td></tr><tr><td align=center>opens the Teleport window, which lets you teleport to a town or hunting ground of your choice.</td></tr><tr><td align=center>To teleport, you need to pay a certain amount of adena.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=55	name=[Teleports]	type=0	category=3652	order_id=3004	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img10_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Teleport to Town</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Clicking the Teleport icon on the map or double-clicking the town list of Town Teleport</td></tr><tr><td align=center>enables you to teleport to the selected town.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=55	name=[Teleports]	type=0	category=3652	order_id=3004	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img10_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Teleport to Hunting Ground</font></td></tr><tr><td height=14></td></tr><tr><td align=center>licking the town in Town Teleport allows you to view the hunting ground teleport list.</td></tr><tr><td align=center>Double-click a hunting ground or click the icon on the map to teleport to the chosen hunting ground.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=20	name=[Magic Lamp]	type=0	category=3652	order_id=3005	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img19_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=250></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">The Magic Lamp Game</font></td></tr><tr><td height=14></td></tr><tr><td align=center><font color="FF6666">(The Magic Lamp Game is unavailable on Classic servers.)</font></td></tr><tr><td align=center>Gain XP while hinting to get access to the Magic Lamp Game.</td></tr><tr><td align=center></td></tr><tr><td align=center>Lv. 76 and above characters can access improved Magic Lamp Game. Obtain XP and SP right away</td></tr><tr><td align=center>after the game. However, if the character has 5 bln or more SP points, the character cannot obtain more points.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=52	name=[Share location]	type=0	category=3652	order_id=3006	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img20_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Share location system</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can share your coordinates with other players in chats.</td></tr><tr><td align=center>As soon as you share your location in a chat</td></tr><tr><td align=center>other players can immediately teleport to the shared coordinates.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=52	name=[Share location]	type=0	category=3652	order_id=3006	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img20_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">How you can share your location</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Use "Share Location" action or /sharedposition command in the actions window.</td></tr><tr><td align=center><tr><td align=center>Share location window will allow to share your location to multiple chats.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=52	name=[Share location]	type=0	category=3652	order_id=3006	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img20_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Teleporting to shared location</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Click on the shared location icon to teleport to the coordinates.</td></tr><tr><td align=center>Teleport to the shared location is available 5 times in total.</td></tr><tr><td align=center>Press the teleport icon before teleportation to learn if the location is available and if you can teleport there.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=30	name=[Session Zones]	type=0	category=3652	order_id=3008	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img14_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Session Zones</font></td></tr><tr><td height=14></td></tr><tr><td align=center>There are session hunting zones in the Lineage II with limited hunting time.</td></tr><tr><td align=center>Click a session zone line in the list or a session zone icon in the menu.</td></tr><tr><td align=center>Session zone UI will appear, so you can look up all the information.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=30	name=[Session Zones]	type=0	category=3652	order_id=3008	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img14_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Entering a session zone</font></td></tr><tr><td height=14></td></tr><tr><td align=center>There is a session zone entrance fee.</td></tr><tr><td align=center>After you've paid the entrance fee you can enter the session zone.</td></tr><tr><td align=center>The remaining session zone time in the window in the upper part of the screen.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=30	name=[Session Zones]	type=0	category=3652	order_id=3008	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img14_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Time extension</font></td></tr><tr><td height=14></td></tr><tr><td align=center>If you have a time extension item for session zones,</td></tr><tr><td align=center>you can extend your time up to maximum allowed limit.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=33	name=[Boss/ Raid Monsters]	type=0	category=3652	order_id=3011	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_MD_Img07_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Boss/ Raid Monsters</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Monsters that require one or more parties of players to defeat</td></tr><tr><td align=center>are called Boss monsters or Raid monsters.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=113	name=[Siege War]	type=0	category=3652	order_id=3012	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img18_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Siege participation</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Sieges are held every Sunday from 8:00 to 9:00 p.m. Preparation time is from 6:00 to 8:00 p.m.<tr><td align=center>Clans of Lv. 3 and higher can apply for siege participation during the siege preparation.</td></tr><tr><td align=center>Characters of Lv. 40 and high, which are not members of any of the clans taking part in the siege, can apply as mercenaries.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=113	name=[Siege War]	type=0	category=3652	order_id=3012	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img18_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Mercenaries</font></td></tr><tr><td height=14></td></tr><tr><td align=center>The clan, which is hiring mercenaries, can state the reward share they will get.</td></tr><tr><td align=center>If the clan, the mercenary has faught for, wins</td></tr><tr><td align=center>the mercenary can get the reward, which is in proportion to the diege contribution, by post.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=113	name=[Siege War]	type=0	category=3652	order_id=3012	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img18_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Siege</font></td></tr><tr><td height=14></td></tr><tr><td align=center>An icon appears above the participating character's head when the siege starts.</td></tr><tr><td align=center>During the siege you can use siege info interface with no regard to your participation status.</td></tr><tr><td align=center>You can teleport to the siegfe battlefield.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=118	name=[3 vs 3 Olympiad]	type=0	category=3652	order_id=3013	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img21_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">3 vs 3 Olympiad</font></td></tr><tr><td height=14></td></tr><tr><td align=center><font color="FF6666">(The 3 vs 3 Olympiad is not available on Classic servers.)</font></td></tr><tr><td align=center>The 3 vs 3 Olympiad is a PvP battle, where six players divide into two teams of three</td></tr><tr><td align=center>and teleport to another dimension, to one of the three Arenas, where they fight for victory.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=118	name=[3 vs 3 Olympiad]	type=0	category=3652	order_id=3013	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img21_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">How to apply for participation</font></td></tr><tr><td height=14></td></tr><tr><td align=center>The 3 vs 3 Olympiad is held from Monday till Saturday, from 21:00 till 22:00.</td></tr><tr><td align=center>There can be up to 5 competitions per day.</td></tr><tr><td align=center>Characters of Lv. 40 after 2nd class transfer can take part.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=118	name=[3 vs 3 Olympiad]	type=0	category=3652	order_id=3013	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_CT_C_Img21_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=255></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Competition</font></td></tr><tr><td height=10></td></tr><tr><td align=center>You can receive one random buff of forth level from the Master at the center of Arena.</td></tr><tr><td align=center>The team that manages to take out all the enemies wins.</td></tr><tr><td align=center>If equal number of characters survive in both teams, the team that dealt the most general damage to the enemy wins.</td></tr><tr><td align=center>No clan skills or buffs can be applied during the battle, except for clan bonus.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=53	name=[Pets]	type=0	category=3652	order_id=3014	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Pet systems</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="FF6666">(Pet system is unavailable on the Classic servers.)</font><br><font color="00FFFF">Types of pets</font><br1><font color="LEVEL">Wolf: </font>Wolf’s claws become stronger with each attack. The longer is the fight the stronger wolf grows, and the less HP is left, the more powerful blows wolf delivers.<br1><font color="LEVEL">Buffalo: </font>Buffalos are known for their sturdiness. They protect their allies and act as a powerful tank.<br1><font color="LEVEL">Tiger: </font>Tigers hide from the enemies to launch a surprise attack and deal a great deal of damage.<br1><font color="LEVEL">Kookaburra: </font>Kookaburras attack the enemies with magic. You can switch to mass attack stance to deal damage to several enemies at once.<br1><font color="LEVEL">Dragon: </font>Dragon teeth are very dangerous, because if they fail the general attack there is a chance of an additional one.<br1><font color="LEVEL">Hawk: </font>Hawk flies high in the sky controlling enemies from a long distance.<br><br><font color="00FFFF">Getting a pet</font><br1><font color="LEVEL">Defeat Atingo</font><br1>Pet Legion's Master Atingo summons a pet he trained for battle. The summoned pet will not sustain any damage until Atingo dies. The pet can be attacked only when the owner is dead and the pet is left alone. After having killed the pet you will get a Sealed Minion Necklace, which can be used to get a pet.<br><br><font color="LEVEL">Location of Atingo</font><br1>Pet Legion's Master Atingo appears in <font color="LEVEL">Plains of the Lizardmen, Dragon Valley, at the 1-5 floors of the Tower of Insolence, in Orc Barracks.</font><br><br></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=53	name=[Pets]	type=0	category=3652	order_id=3014	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Pet growth</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="FF6666">(Pets are available only in Lineage II Essence.)</font><br><br><font color="00FFFF">Leveling the pet up</font><br1>Pets acquire XP during hunt and level up as they gain XP. The higher is the level, the better are stats and level of active skills. The pets acquire XP when <font color="LEVEL">Sayha's Grace is active, when the additional XP bonus is applied</font>. When Sayha's Grace wears out the pet stops acquiring XP.<br><font color="00FFFF">Pet equipment</font><br1>Pets can wear equipment, which is designed for them. There are <font color="LEVEL">11 types</font> of <font color="LEVEL">equipment</font> pets can wear. Pets <font color="LEVEL">cannot</font> wear <font color="LEVEL">enchanted equipment</font>.<br><font color="00FFFF">Feeding</font><br1>There is <font color="LEVEL">Satiety</font> stat for pets. When the Satiety bar goes lower than a specific value, the pet weakens. If the value drops to 0%, you won’t be able to control the pet. You can increase the value of the Satiety bar with <font color="LEVEL">Pet Food</font>. You can purchase the food from Pet Manager.<br><font color="00FFFF">Beast Soulshots, Beast Spiritshots</font><br1>Pets, just like servitors, use Soulshots and Beast Spiritshots. If you register Soulshots and Beast Spiritshots to the Auto Use slot,<font color="LEVEL">they will be consumed automatically</font>during attacks.<br><font color="00FFFF">Battles and skills</font><br1><font color="LEVEL">Battle: </font>The summoned pet engages in combat as soon as the owner starts to fight. <br1><font color="LEVEL">Skills: </font>Go to the Actions tab in the pet management window to see the skills available to the pet. Click the skill or drag it to the auto-use panel, in this case the pet can use this skill automatically.]	display_type=1	tutorial_name_end
tutorial_name_begin	id=53	name=[Pets]	type=0	category=3652	order_id=3014	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Pet evolution</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="FF6666">(Pets are available only in Lineage II Essence.)</font><br><br><font color="00FFFF">First evolution</font><br1><font color="LEVEL">First evolution requirements: </font>First evolution is available for Lv. 40 and above pets. You will need a <font color="LEVEL">Regular Pet Training Guide</font> for evolution.<br1><font color="LEVEL">Evolution effect: </font>After the first evolution the pet’s appearance and name undergo a random change. Additionally one stat is randomly increased. You can check the stats at the passive skills tab at the Action tab of the pet management window. Depending on what stat is increased the pet’s name will have a prefix and a new active skill will appear.<br><font color="00FFFF">Second evolution</font><br1><font color="LEVEL">Second evolution requirements: </font>Second evolution is available for Lv. 76 and above pets. You will need an <font color="LEVEL">Enhanced Pet Training Guide</font>.<br1><font color="LEVEL">Evolution effect: </font>After the second evolution the pet’s appearance changes again and a new skill becomes avaialble.]	display_type=1	tutorial_name_end
tutorial_name_begin	id=110	name=[PvP]	type=0	category=3652	order_id=3015	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">PvP</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Zone Differences</font><br1><font color="LEVEL">Peaceful Zone: </font>You cannot attack or be attacked by other players.<br1><font color="LEVEL">War Zone: </font>Players can attack each other freely. There is no penalty for attacking or killing another player.<br1><font color="LEVEL">Normal Zone: </font>Press Ctrl if you want to attack another player with a white name. Doing so will turn your name purple. If you kill such a player, your name will turn red.<br><br><font color="00FFFF">Name Color</font><br1><font color="LEVEL">Purple Name: </font>You receive no penalty for killing a character with a purple name. But if you kill or help a character with a purple name, your name will also turn purple. If you stop attacking for some time, your name will become white again.<br1><font color="LEVEL">Red name: </font>Your name does not change color when you attack a character with a red name. You also receive no penalties for killing a red-named character. If your name is red, you must earn XP through hunting or lose XP through death in order to return it to white.<br><br><font color="00FFFF">CP Gauge</font><br1>The CP (Combat Points) gauge is used as extra HP in PvP situations.<br1>When you fight other characters or their pets/servitors, the CP gauge will be depleted before HP begins to decrease.<br1>The CP gauge is used in battles against other characters, servitors, and pets. Battles with monsters and NPCs do not consume CP.<br1>The CP gauge is displayed as a yellow bar in the Profile window. You may check CP, HP, and MP in the Status window (Alt+T). <br><br><font color="00FFFF">Duel</font><br1>You may PvP in a normal field through duels.<br1><font color="LEVEL">/duel: </font>Fight a 1:1 battle with an opponent.<br1><font color="LEVEL">/withdraw: </font>Give up in the middle of a duel.<br1><font color="LEVEL">/partyduel: </font>Fight a duel against another party.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=111	name=[Fishing]	type=0	category=3652	order_id=3016	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Fishing</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Fishing Preparations</font><br>In order to fish, you need to find a fishing area. Once you arrive at the right spot, you'll see the button on the right side of your screen that alerts you that you can fish. Equip your fishing rod and bait and start fishing.<br1>You can buy the items for fishing from a Fishing Guild Member.<br><br><font color="00FFFF">Fishing Location</font><br>A fishing spot can be wherever there is a large enough concentration of fish to make it worthwhile for people to go fishing.<br1>he places that are good for fishing are the following: Giran Harbor, Gludin Harbor, lands around Giran, lands around Aden, Fellmere Lake, Southern bank of Wasteland, Langk Lizardman Village shore, lands around Floran Village, South part of the Plains of the Lizardmen, lakes and rivers to the West of Ivory Tower, Narsell Lake.<br><br><font color="00FFFF">Fishing Shot</font><br>Fishing Shots were created by the Black Anvil Guild at the request of Ampitri, the founder of the Fishing Guild, Fishing Shots are variations of Soulshots made for fishing.<br1>Fishing Shots increase your chances to catch fish. Use them to successfully catch more fish.<br1>You can buy Fishing Shots from a Fishing Guild Member, and use them automatically just like Soulshots.<br><br><font color="00FFFF">What can I do with fish?</font><br>You can take the fish you catch to a Fishing Guild Member to exchange for various rewards. You can collect Elcyum Powder and take them to a Fishing Guild Member to learn a few skills.<br><br><font color="00FFFF">Silver Bait/ Normal Bait</font><br>You need bait in order to catch fish<br1> and you can buy it from Fishing Guild Members.<br1>Use Normal Bait to catch usual types of fish. But if you use Silver Bait you can catch a whale.<br1>You can learn more about fishing from a Fishing Guild Member.<br><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=120	name=[Item Info]	type=0	category=3653	order_id=4001	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Basic Item Info</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Equipment</font><br1>Items necessary for hunting such as weapons or armor are generally called <font color="LEVEL">equipment</font>. You can <font color="LEVEL">equip</font> an equipment item in the inventory by <font color="LEVEL">double-clicking</font> the item in the Inventory.<br1>Equipped items may be seen in the character's equipment window. To unequip, double-click the item in the equipment window or drag it into the inventory.<br><br><font color="00FFFF">Blessed Items</font><br1>Equipment items are divided into Normal and Blessed types. <font color="LEVEL">Blessed equipment items</font> have higher default stats than normal ones and show greater performance when enchanted.<br><br><font color="00FFFF">Consumables</font><br1>Items such as potions or Soulshots. Double-click to use them. Their effects disappear after a certain period of time.<br><br><font color="00FFFF">Materials</font><br1>Items needed for crafting. You can usually obtain them through monster drops, quests, or system rewards.<br><br><font color="00FFFF">Quest Items</font><br1>These quest-related items are listed in the <font color="LEVEL">Quest tab of the Inventory</font>. They can't be exchanged, sold or dropped. Some of them can be destroyed. However, they can disappear if you complete or give up the quest.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=23	name=[How to pick up an item]	type=0	category=3653	order_id=4002	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img04_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=288></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">How to pick up an item</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can press the Pick Up button registered in the Shortcut window to pick up items dropped on the ground.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=16	name=[Using items]	type=0	category=3653	order_id=4003	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img05_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=288></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Check Item</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can press the Inventory button in the Menu to check items.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=16	name=[Using items]	type=0	category=3653	order_id=4003	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img05_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=288></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Sort Inventory</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Press the Sort Inventory button in the Inventory window to sort items.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=16	name=[Using items]	type=0	category=3653	order_id=4003	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_NB_Img05_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Using Items and Registering Shortcuts</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Double-click the item in the Inventory to use it.</td></tr><tr><td align=center>Items that are used often can be dragged to the Shortcut window and registered</td></tr><tr><td align=center>to use them conveniently.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=36	name=[Buying and selling items]	type=0	category=3653	order_id=4004	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_MD_Img09_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Trading Items through NPCs</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can use merchant NPCs in towns to buy and sell items.</td></tr><tr><td align=center>Items sold may vary in different regions, and prices may also differ according to</td></tr><tr><td align=center>the tax rate of the territory the merchant is in. Re-Purchase function lets you buy back items that you sold.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=36	name=[Buying and selling items]	type=0	category=3653	order_id=4004	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorialWnd_MD_Img08_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Trade</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Target a character to trade with, then press ‘Exchange’ of the action icons</td></tr><tr><td align=center>or enter the command ‘/Exchange’ to exchange items with another character.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=121	name=[Weapon Info]	type=0	category=3653	order_id=4005	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Weapon Info</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Weapons</font><br1>The world of Lineage II offers many different weapons.<br1>Each type of weapon has unique characteristics that may be used for various classes.<br><br><font color="00FFFF">Weapon Characteristics</font><br1><font color="LEVEL">Swords</font>: Swords feature comparatively Atk. Spd. and inflict a fixed amount of damage. One-handed swords allow you to equip a shield in your other hand. Two-handed swords have greater P. Atk., but slower Atk. Spd.<br1><font color="LEVEL">Dual swords</font>: have normal Atk. Spd., but is more effective to compensate for the inconvenience of using both hands.<br1><font color="LEVEL">Rapiers</font>: have faster Atk. Spd., but less P. Atk. compared to one-handed swords. But rapiers have a higher random hit damage and work at longer distance. Orcs and Dwarves can't use rapiers.<br1><font color="LEVEL">Ancient swords</font>: They have less P. Atk. than two-handed swords, but higher Atk. Spd. and high chance to deal great damage. Humans, Elves, and Dark Elves can't use ancient swords.<br1><font color="LEVEL">Blunt weapons</font>: Moderate Atk. Spd., but high damage. Like swords, blunt weapons have one-handed and two-handed versions. Wizards' blunt weapons feature less P. Atk., than the Warriors', but impressive M. Atk. A one-handed blunt weapon allows you to equip a shield in your other hand.<br1><font color="LEVEL">Daggers:</font> daggers feature a rapid Atk. Spd. despite having a weak P. Atk. This one-handed weapon has a high critical damage rate. <br1><font color="LEVEL">Spears:</font> these two-handed weapons lack in attack speed, but their passive skills allow you to inflict AoE damage to multiple targets.<br1><font color="LEVEL">Fist weapons</font>: fist weapons feature comparatively fast Atk. Spd. and a high level of Accuracy. Like dual sword, fist weapons can deal double damage per attack.<br1><font color="LEVEL">Bows:</font> These two-handed weapons feature the highest P. Atk., but a slow Atk. Spd. with a reload time.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=122	name=[Armor Info]	type=0	category=3653	order_id=4006	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Armor Info</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Armor</font><br1>There are as many types of armor as weapons. They are generally grouped into 3 categories Heavy Armor, Light Armor and Robes. The type of armor you wear depends on your mastery skills.<br><br><font color="00FFFF">Types of Armor</font><br1><font color="LEVEL">Heavy Armor</font>: Heavy Armor Mastery emphasizes defensive power and is used mostly by fighter-type characters.<br1><font color="LEVEL">Light Armor</font>: Light Armor Mastery emphasizes evasive power and is used mostly by warrior/ cleric-type characters.<br1><font color="LEVEL">Robes</font>: Robe Mastery increases the max MP and Casting Spd., and is mainly used by magic-using characters.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=122	name=[Armor Info]	type=0	category=3653	order_id=4006	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Armor Info</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Armor Sets</font><br1>Armor consisting of parts under the same name is a set. Use the tooltips to learn what parts are included in the set. If you collect a specific number of such parts, a set effect will be activate.<br><br><font color="00FFFF">Set Enchant Effect</font><br1>If the enchant value of each part of the set is +6 or higher, you will receive an enchant effect according to the enchant value.<br1>The effect color of the armor also changes as follows. <br1>+6 or more: White-colored effects<br1>+8 or above: Yellow-colored effects<br1>+10 or more: Blue-colored effects<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=47	name=[Talismans]	type=0	category=3653	order_id=4009	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Talisman001"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Talisman Bracelets</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Talisman bracelets are equipped in the right hand slot.</td></tr><tr><td align=center>You can insert only talismans to the talisman bracelets.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=47	name=[Talismans]	type=0	category=3653	order_id=4009	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Talisman002"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Upgrading Talismans</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Talismans can be upgraded according to their type. There are various upgrade methods (for example, compounding).</td></tr><tr><td align=center>Failed upgrade may result in destruction of your talisman.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=130	name=[Agathions]	type=0	category=3653	order_id=4010	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Agathion001"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Agathion Bracelet</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Agathions are inserted in bracelets that are equipped in the left hand slot.</td></tr><tr><td align=center>Bracelets have one main and several additional agathion slots. An agathion can be summoned only from the main slot.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=130	name=[Agathions]	type=0	category=3653	order_id=4010	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Agathion002"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Agathion enchantment</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Agathions are enchanted with Agathion Enchant Scrolls.<tr><td align=center>Enchantment works safe up to +3, further attempts may cause the agathion to disappear in case of failure.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=48	name=[Gemstones]	type=0	category=3653	order_id=4011	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Jewel001"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Brooches</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Brooches are equipped in the brooch slot. They can be upgraded with gemstones.</td></tr><tr><td align=center>The better is such brooch, the more gemstones can be inserted in it.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=48	name=[Gemstones]	type=0	category=3653	order_id=4011	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.Tutorial_Jewel002"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Jewel Upgrade</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Several jewels of the same level can be compounded to create a new one of the higher level.</td></tr><tr><td align=center>In case of failure one of the jewels is destroyed.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=126	name=[Destruction/ Crystallization]	type=0	category=3653	order_id=4014	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Destruction/ Crystallization</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Destruction</font><br1>You can dispose of items by dragging them to the Recycle Bin at bottom right of the Inventory Window.<br><br><font color="00FFFF">Item Crystallization</font><br1>A Dwarf who has a crystallization skill and all characters that completed the 4th class transfer can <font color="LEVEL">crystallize</font> graded equipment.<br1>When an item is crystallized, the item disappears and leaves behind a <font color="LEVEL">crystal</font> of the same grade as the crystallized item.<br1>To crystallize an item with a higher grade, you need a superior crystallization skill. Crystallizing high grade items requires high level Crystallize skill.<br1>These crystals are used in various ways such as for crafting other items or as ingredients of a spell.<br1>Dwarves make crystals by dragging the item you wish to crystalize to the crystallization icon under the Inventory.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=125	name=[Equipment Upgrade]	type=0	category=3653	order_id=4015	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Equipment Upgrade</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><br>Upgrade for the weapons and armor means increasing its grade. <font color="LEVEL">Ferris</font>, Head Blacksmith of Aden, works with equipment enchantments.<br>You cannot enchant any items that have runes installed or have been augmented. Gloves, boots, and helmets higher than B-grade may be enchanted only if sealed.<br>Take the item to Head Blacksmith Ferris.</td></tr></table><br><br><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><table width=360 border=1 cellpadding=3 cellspacing=0><tr><td align=Center valign=Center width=360><font color="FF6666">How to enchant an item</font></td></tr></table><table width=360 border=1 cellpadding=3 cellspacing=0><tr><td align=Center valign=Center width=60>First:</font></td><td align=Center valign=Center width=300> The items that are available for enchantment are shown in the enchantment window.</td></tr><tr><td align=Center valign=Center width=60>Second:</td><td align=Center valign=Center width=300> Click the item to select it for the enchantment.</td></tr><tr><td align=Center valign=Center width=60>Third:</td><td align=Center valign=Center width=300> Click active Enchant button.</td></tr><tr><td align=Center valign=Center width=60>Fourth:</td><td align=Center valign=Center width=300> You will see a list of materials necessary for the enchantment.</td></tr><tr><td align=Center valign=Center width=60>Fifth:</td><td align=Center valign=Center width=300> Click the button to start the enchantment.</td></tr></table><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=39	name=[Augmentation]	type=0	category=3653	order_id=4016	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Augmentation</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Augmentation is a process to add various effects to weapon, armor, shields/ sigils and accessories.</td></tr><tr><td align=center>It uses Life Stones.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=39	name=[Augmentation]	type=0	category=3653	order_id=4016	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Augmentation process</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Double click on a Live Stone in your inventory</td></tr><tr><td align=center>to augment an item. There is a fee for augmentation.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=39	name=[Augmentation]	type=0	category=3653	order_id=4016	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Augmented items</font></td></tr><tr><td height=14></td></tr><tr><td align=center>The characteristics of the augmented items are random.</td></tr><tr><td align=center>The higher is the level of Live Stone, the stronger characteristics the item will get.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=40	name=[Soul Crystals (runes)]	type=0	category=3653	order_id=4017	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Soul Crystals (runes)</font></td></tr><tr><td height=14></td></tr><tr><td align=center>The weapon will get special characteristics if you insert a Soul Crystal (rune) into a special slot on the weapon.</td></tr><tr><td align=center>Blacksmiths NPC can insert a Soul Crystal (rune).</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=40	name=[Soul Crystals (runes)]	type=0	category=3653	order_id=4017	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">How to insert a Soul Crystal (rune)</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Prepare the Soul Crystal (rune) and the weapon together with additional materials.</td></tr><tr><td align=center>After the blacksmith is done with the insertion, you will get your weapon with a Soul Crystal (rune) in it.</td></tr><tr><td align=center>You can select the characteristic you desire before inserting the Soul Crystal (rune).</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=40	name=[Soul Crystals (runes)]	type=0	category=3653	order_id=4017	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img22_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Soul Crystal (rune) effect</font></td></tr><tr><td height=14></td></tr><tr><td align=center>If the insertion was successful, the weapon with get the selected characteristic.</td></tr><tr><td align=center>You can see the effects in the tooltip.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=49	name=[Random Creation]	type=0	category=3653	order_id=4018	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_IT_C_Img01_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">What is random craft?</font></td></tr><tr><td height=14></td></tr><tr><td align=center>It is a system allowing to create one random item from the provided list using craft points.<tr><td align=center>Click on craft points icon on the side bar to see how many points you have,</td></tr><tr><td align=center>add points, use random craft or exchange supplies.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=49	name=[Random Creation]	type=0	category=3653	order_id=4018	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_IT_C_Img01_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">What are craft points?</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Craft points are necessary for random craft, as well as for exchanging supplies.</td></tr><tr><td align=center>Craft points can be obtained from raw materials dropped by monsters during hanting</td></tr><tr><td align=center>or from randomly created items taken apart. There is a fee for taking items apart.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=49	name=[Random Creation]	type=0	category=3653	order_id=4018	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.NewTutorial_IT_C_Img01_03"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Random craft</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Update list of items to see what items you can create. Then you can create one random item from the list.</td></tr><tr><td align=center>Some of the items in the list can be anchored, so they will not disappear after following list update.</td></tr><tr><td align=center>Also you can get random supplies spending 1 craft point and a fee.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=24	name=[Mail]	type=0	category=3654	order_id=5001	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img07_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Mailbox</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Use the mailbox</td></tr><tr><td align=center>to easily send messages and items to fellow players.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=24	name=[Mail]	type=0	category=3654	order_id=5001	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img07_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=260></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Mailbox</font></td></tr><tr><td height=14></td></tr><tr><td align=center>You can send an item as a usual mail</td></tr><tr><td align=center>or COD option allows you to bill the recipient for an attached item.</td></tr><tr><td align=center>They will only receive the enclosed message or item after paying the required amount.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=28	name=[Party]	type=0	category=3654	order_id=5002	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img06_01"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Party</font></td></tr><tr><td height=14></td></tr><tr><td align=center>Different classes in Lineage II play different roles. It's more efficient to</td></tr><tr><td align=center>hunt with others who can provide the skills that your character might lack.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=28	name=[Party]	type=0	category=3654	order_id=5002	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=481 height=330><tr><td valign=Top width=481 height=330 align=center background="L2Font-eu.QuestTutorialWnd_DF_Img06_02"><table width=481 height=330 border=0 cellpadding=0 cellspacing=0><tr><td><table width=481 border=0 cellpadding=0 cellspacing=0><tr><td height=274></td></tr><tr><td height=18 align=center><font name="hs12" color="ffd43f">Party</font></td></tr><tr><td height=14></td></tr><tr><td align=center>A party must be assembled</td></tr><tr><td align=center>to fight raid bosses or to go into instance zone.</td></tr><tr><td height=20></td></tr></table></td></tr></table></td></tr></table>]	display_type=1	tutorial_name_end
tutorial_name_begin	id=133	name=[Chat]	type=0	category=3654	order_id=5003	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Chat</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Chat Window</font><br1>The chat window is located on the bottom left of the screen.<br1>o check earlier content, use the left scroll bar or your mouse wheel.<br1>The Chat Settings button to adjust window options is located on the bottom left of the chat window.<br1>Drag a chat tab outside the chat window open it as a separate chat window. You can set different options for different tabs.<br><font color="00FFFF">General (~)</font><br1><font color="FF6666">: general</font> chat for the players who are close to one another. If you enter content in the All tab without using any code, it will be sent as general chat.<br><br><font color="FF6666">Sale (+)</font>: If you add '+' to the beginning of content, you can chat in the Sale tab.<br><br><font color="FF6666">Party (#)</font>: If you add '#' to the beginning of content, you can chat with party members in the Party tab.<br><br><font color="FF6666">Clan (@)</font>: If you add '@' to the beginning of content, you can chat with clan members in the Clan tab.<br><br><font color="FF6666">Alliance ($)</font>: If you add '$' to the beginning of content, you can chat with alliance members in the Alliance tab.<br><br><font color="FF6666">Shout (!)</font>: If you add '!' to the beginning of content, you can send content to a broader range than regular conversations.<br><br><font color="FF6666">Whisper (“)</font>: If you add '"' before a player's name, you can talk to a player one on one. <br1>If you enter '"', the name of the last player you whispered to will be entered. Use the up/down arrow keys to scroll through the names of players you recently whispered to.<br1>To whisper to a specific player, enter <font color="FF6666">"player's name your message</font>.<br><br><font color="FF6666">World Chat(&amp;)</font>: Enter your message after &amp;; to see all the conversations in the server.<br><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=145	name=[Bulletin]	type=0	category=3654	order_id=5004	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Bulletin</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Bulletin</font><br1>You can use Bulletin (Alt+B) running it from the system menu.<br1>In-game bulletin is totally the same as the one at the main page (http://www.l2.ru).<br><font color="00FFFF">Bulletin Types</font><br1>FAQ: for questions and answers concerning the game.<br1>Trade: item sale and purchase ads.<br1>General: for any ads.<br1>Clan meetings: for clan meetings.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=146	name=[Friend Manager]	type=0	category=3654	order_id=5005	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Friend Manager</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Friends</font><br><br><font color="FF6666">/friendinvite player's name</font> to invite a friend. When you become friends, you can check if the friend is logged into the game or not.<br><br>Enter <font color="FF6666">/frienddel player's name</font> to delete a friend.<br><br>You can check your friends list with <font color="FF6666">/friendlist</font>.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=147	name=[Clan System]	type=0	category=3654	order_id=5008	level=1	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Clan System</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">What is a clan?</font><br1>A clan is a community in Lineage II, intended to bring players closer together through battles and shared tasks.<br><br><br><font color="00FFFF">Creating a clan</font><br1>Any character over Lv. 10 can create a clan through ‘clan NPCs’ (High Priest, Grand Master, High Prefect, etc) found in each town.<br1>A clan name can be up to 8 Korean characters or 16 English letters.<br><br><br><font color="00FFFF">Disbanding/ restoring a clan</font><br1>You can disband a clan through a clan service NPC (High Priest, Grand Master, or High Prefect). It costs XP equivalent to death penalty to disband a clan.<br1>You can cancel clan dissolution by requesting to do so within 1 week of the dissolution request.<br><br><br><font color="00FFFF">Leadership transfer</font><br1>To transfer the clan leader's authority means to delegate all privileges and rights of the clan leader to another clan member. The leader must request the clan leadership transfer to a clan service NPC (High Priest, Grand Master, or High Prefect).<br1>In principle, the request is processed every Wednesday morning. However, it may be done earlier in some cases.<br1>It is possible to cancel the request before the leadership transfer is completed.<br><br><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=147	name=[Clan System]	type=0	category=3654	order_id=5008	level=2	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Clan system</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">Joining a Clan</font><br>Clan leader and authorized clan members can accept to the clan characters that are not members of any other clan.<br1>Select the character you want to invite as a target a click on Invite button in the lower part of the Clan Menu.<br1>There are no particular conditions to join a clan, but if the character has recently left or was kicked out of a clan, a temporary penalty may apply not letting to join another clan.<br><br><font color="00FFFF">Leaving a clan</font><br>Any clan member can leave a clan at any time.<br1>If in <font color="LEVEL">Information</font> window of <font color="LEVEL">Clan window > Clan members list</font> you click on <font color="LEVEL">Relationships icon</font>, press <font color="LEVEL">Information</font> or <font color="LEVEL">double click on a clan member's name</font>, in the pop-up window <font color="LEVEL">Clan Member Info</font> you can leave the clan by clicking on Leave Clan.<br1>If the character leaves a clan, a penalty is applied not letting to join any other clan for 1 min.<br><br><font color="00FFFF">Excluding from clan</font><br>Clan leader and authorized clan members can kick members out of their clan.<br1>If in <font color="LEVEL">Information</font> window of <font color="LEVEL">Clan window > Clan Members List</font> you double click on the <font color="LEVEL">name of the clan member you want to kick out</font>, you can do that in pop-up window <font color="LEVEL">Clan Member Info</font> by pressing Exclude.<br1>If the character is kicked out of a clan, a penalty applies to the clan not allowing to accept new clan members for 1 min.<br><br><font color="00FFFF">Rights</font><br>Clan rights have 5 tiers, and each of them can  be assigned to any clan member.<br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=147	name=[Clan System]	type=0	category=3654	order_id=5008	level=3	desc=[<table border=0 cellpadding=0 cellspacing=0 width=460><tr><td valign=Top width=460 height=345><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td valign=Top height=15></td></tr><tr><td width=10 height=40></td><td valign=Top width=450><font name="hs12" color="ffd43f">Clan Development</font></td></tr></table><table width=460 border=0 cellpadding=0 cellspacing=0><tr><td width=50></td><td valign=Top width=410><font color="00FFFF">General Info</font><br>When a clan is created, its level is 0 and basic clan functions become accessible. As the clan level increases, more functions and contents are added.<br><br><font color="00FFFF">Leveling Options</font><br>To level up the clan you will need clan XP. Clan XP is acquired through hunting monsters, from clan mission rewards, etc.<br1>When there is enough clan XP for leveling up, the level will become higher automatically.<br1>Clan can grow up to 10th level.<br><br><font color="00FFFF">Leveling Benefits</font><br>The higher the clan level is, the more members it can have, the larger the vault, and the more clan functions it can use.<br1>Sometimes clan reputation points and Blood Crystals can be needed to learn clan skills.<br><br></td></tr></table></td></tr></table>]	display_type=0	tutorial_name_end
tutorial_name_begin	id=1141	name=[Adventurer's Journey Quest]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=1142	name=[Adventurer's Journey II Quest]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=1143	name=[Adventurer's Journey III Quest]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=1144	name=[Adventurer's Journey IV Quest]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=1145	name=[Adventurer's Journey V Quest]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=10673	name=[3rd Class Transfer Info]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=21	name=[Meeting Newbie Guide]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=10965	name=[Raymond's Letter]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end
tutorial_name_begin	id=10978	name=[Pet System Info]	type=1	category=0	order_id=0	level=1	desc=[]	display_type=0	tutorial_name_end