add_effect_begin	id=15448	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15449	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15450	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15451	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15453	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15464	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=20723	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=20724	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17422	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17939	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19016	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19017	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19018	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18974	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18975	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18976	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30208	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30209	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30210	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18075	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19058	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19059	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19060	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30250	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30251	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30252	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35101	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35127	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35128	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35129	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35169	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35170	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35171	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35199	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35255	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35226	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35227	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35267	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35268	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35269	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35097	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35115	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35116	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35117	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35157	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35158	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35159	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35195	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35213	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35214	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35215	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35255	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35256	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35257	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17458	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19106	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19107	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19108	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19148	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19149	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19150	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35103	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35133	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35134	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35135	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35175	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35176	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35177	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35201	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35231	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35232	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35233	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35273	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35274	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35275	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17459	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19109	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19110	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19111	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19151	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19152	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19153	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35104	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35136	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35137	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35138	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35178	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35179	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35180	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35202	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35234	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35235	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35236	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35276	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35277	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35278	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17460	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19112	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19113	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19114	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19154	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19155	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19156	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35105	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35139	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35140	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35141	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35181	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35182	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35183	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35203	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35237	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35238	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35239	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35279	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35280	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35281	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30402	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fone_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33717	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33718	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_8_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33719	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33720	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33721	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33722	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw];[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33723	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33724	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33725	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33726	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33727	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33728	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33729	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33730	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33731	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33732	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33733	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33734	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33735	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33736	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33737	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33738	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33739	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33740	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33741	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33742	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_7_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33743	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_2_rw];[LineageEffect.r_2_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33744	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33745	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33746	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33747	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33760	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33761	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33762	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33763	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_14_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33765	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34759	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_musicmark2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34996	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_c]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34997	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_d]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34925	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34926	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34998	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34999	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35000	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_c]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35001	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a];[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36202	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36216	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36203	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36217	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22361	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22362	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u112_light_sword];[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22547	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36632	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36633	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36634	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36635	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36636	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36637	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36638	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36639	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36640	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36641	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36642	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36643	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36644	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36645	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36646	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36647	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22791	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22792	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22793	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22794	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22795	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22796	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22797	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22798	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22799	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22800	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22801	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22802	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22803	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22804	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22805	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22806	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36489	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36490	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36491	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36492	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36493	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36494	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36495	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36496	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36497	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36498	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36499	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36500	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36501	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36502	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36503	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36504	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36505	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36506	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36508	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36510	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36509	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36507	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36511	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36512	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36465	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36466	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36467	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36468	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36469	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36470	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36471	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36472	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36473	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36474	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36475	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36476	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36477	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36478	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36479	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36481	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36482	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36484	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36486	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36485	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36483	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36487	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36488	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36441	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36442	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36443	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36444	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36445	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36446	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36447	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36448	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36449	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban];[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36450	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36451	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36453	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36454	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36455	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36456	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36457	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36458	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36460	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36462	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36461	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36459	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36463	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36464	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban];[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36417	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36418	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36419	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36420	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36421	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36422	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36423	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_papyun];[LineageEffect.weapon_anta_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36424	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36425	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun];[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36426	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun];[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36427	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36428	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36429	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36430	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36431	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36432	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36433	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36434	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36436	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36438	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36437	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36435	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36439	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36440	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun];[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37533	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_messenger_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30401	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37639	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37653	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37640	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37654	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38594	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38799	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38800	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38801	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38802	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38803	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38804	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38805	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38806	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38807	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38808	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38809	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38810	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38811	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38812	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38813	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38814	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38815	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38816	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38817	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38818	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38819	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38820	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38821	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38822	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38823	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38824	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38825	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38826	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38827	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38828	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38829	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38830	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38831	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38832	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38833	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38834	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38835	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38836	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38837	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38838	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38839	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38840	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38841	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38842	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38843	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38844	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38845	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38846	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40274	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40275	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40276	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40277	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40278	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40279	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40280	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40281	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40282	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40283	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40284	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40285	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40286	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40287	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40288	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40301	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40302	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22650	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22651	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22652	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22653	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22654	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22655	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22656	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22657	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22658	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22659	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22660	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22661	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22662	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22663	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22664	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22665	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=49134	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_event_candle_deco];[LineageEffect.u_event_candle_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=49135	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_event_candle_deco];[LineageEffect.u_event_candle_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=91719	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=91720	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=91721	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=13470	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.kamael_lobby_wpdeco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.34}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=13468	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.kamael_lobby_wpdeco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=92319	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.fire_wing_dark]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=92322	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.fire_wing_white]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=92404	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fuerza_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=93000	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fuerza_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=93301	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6611	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6612	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6613	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_c]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6614	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_d]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6616	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_f]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6617	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_g]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6618	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_h];[LineageEffect.e_u092_h]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6619	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_i]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6620	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_j];[LineageEffect.e_u092_j]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=6621	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_k]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94005	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94006	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.e_u092_m]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={0.98}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=93864	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.DK_firesword_enchant_007t]}	MeshSocketNames={[None]}	DropMeshSocketNames={[Drop_Socket]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=1	add_effect_end
add_effect_begin	id=93905	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.DK_firesword_enchant_007t]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94026	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94027	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94028	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94029	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94030	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94031	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94032	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94033	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94034	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94035	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94036	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94037	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94038	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94039	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=93291	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fuerza_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94263	Attach_Bone_Name=[FX_R_ARM]	EffectNames={[LineageEffect2.h_r_stun_gloves_fire_deco]}	MeshSocketNames={[FX_SOCKET_R]}	DropMeshSocketNames={[None]}	EffectScales={0.7}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94263	Attach_Bone_Name=[FX_L_ARM]	EffectNames={[LineageEffect2.h_r_stun_gloves_fire_deco]}	MeshSocketNames={[FX_SOCKET_L]}	DropMeshSocketNames={[None]}	EffectScales={0.7}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94264	Attach_Bone_Name=[FX_R_ARM]	EffectNames={[LineageEffect2.h_r_stun_gloves_fire_deco]}	MeshSocketNames={[FX_SOCKET_R]}	DropMeshSocketNames={[None]}	EffectScales={0.7}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94264	Attach_Bone_Name=[FX_L_ARM]	EffectNames={[LineageEffect2.h_r_stun_gloves_fire_deco]}	MeshSocketNames={[FX_SOCKET_L]}	DropMeshSocketNames={[None]}	EffectScales={0.7}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=94373	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.wing_high_cloth_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=71143	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=71144	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end