add_effect_begin	id=15448	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15449	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15450	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15451	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15453	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=15464	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=20723	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=20724	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17422	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17939	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19016	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19017	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19018	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18974	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18975	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18976	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30208	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30209	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30210	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=18075	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19058	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19059	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19060	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30250	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30251	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30252	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35101	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35127	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35128	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35129	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35169	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35170	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35171	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35199	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35255	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35226	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35227	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35267	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35268	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35269	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35097	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35115	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35116	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35117	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35157	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35158	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35159	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35195	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35213	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35214	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35215	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35255	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35256	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35257	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17458	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19106	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19107	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19108	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19148	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19149	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19150	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35103	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35133	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35134	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35135	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35175	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35176	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35177	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35201	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35231	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35232	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35233	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35273	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35274	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35275	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17459	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19109	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19110	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19111	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19151	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19152	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19153	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35104	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35136	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35137	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35138	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35178	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35179	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35180	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35202	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35234	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35235	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35236	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35276	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35277	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35278	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17460	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19112	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19113	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19114	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19154	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19155	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19156	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35105	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35139	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35140	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35141	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35181	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35182	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35183	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35203	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35237	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35238	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35239	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35279	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35280	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35281	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30402	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=17480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fone_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33717	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33718	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_8_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33719	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33720	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33721	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33722	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw];[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33723	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33724	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33725	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33726	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33727	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33728	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33729	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33730	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33731	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33732	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33733	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33734	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33735	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33736	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33737	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33738	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33739	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33740	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33741	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33742	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_7_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33743	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_2_rw];[LineageEffect.r_2_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33744	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33745	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33746	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33747	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33760	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33761	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33762	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33763	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_14_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=33765	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34759	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_musicmark2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34996	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_c]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34997	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_d]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34925	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34926	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34998	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=34999	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35000	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_c]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=35001	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a];[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36202	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36216	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37877	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36203	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36217	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37878	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22361	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22362	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u112_light_sword];[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22547	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36632	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36633	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36634	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36635	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36636	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36637	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36638	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36639	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36640	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36641	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36642	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36643	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36644	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36645	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36646	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36647	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22791	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22792	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22793	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22794	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22795	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22796	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22797	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22798	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22799	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22800	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22801	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22802	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22803	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22804	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22805	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22806	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36489	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36490	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36491	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36492	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36493	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36494	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36495	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36496	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36497	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36498	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36499	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36500	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36501	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36502	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36503	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36504	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36505	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36506	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36508	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36510	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36509	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36507	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36511	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36512	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36465	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36466	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36467	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36468	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36469	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36470	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36471	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36472	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36473	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36474	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36475	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36476	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36477	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36478	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36479	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36480	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36481	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36482	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36484	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36486	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36485	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36483	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36487	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36488	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36441	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36442	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36443	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36444	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36445	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36446	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36447	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36448	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36449	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban];[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36450	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36451	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36452	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36453	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36454	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36455	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36456	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36457	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36458	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36460	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36462	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36461	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36459	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36463	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36464	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban];[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36417	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36418	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36419	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36420	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36421	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36422	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36423	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_papyun];[LineageEffect.weapon_anta_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36424	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36425	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun];[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36426	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun];[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36427	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36428	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36429	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36430	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36431	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36432	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36433	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36434	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36436	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36438	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36437	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36435	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36439	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=36440	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun];[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37533	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_messenger_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=30401	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37639	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37653	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37640	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=37654	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38594	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38799	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38800	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38801	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38802	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38803	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38804	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38805	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38806	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38807	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38808	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38809	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38810	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38811	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38812	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38813	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38814	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38815	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38816	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38817	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38818	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38819	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38820	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38821	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38822	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38823	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38824	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38825	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38826	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38827	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38828	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38829	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38830	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38831	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38832	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38833	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38834	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38835	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38836	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38837	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38838	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38839	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38840	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38841	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38842	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38843	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38844	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38845	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=38846	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40274	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40275	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40276	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40277	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40278	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40279	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40280	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40281	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40282	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40283	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40284	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40285	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40286	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40287	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40288	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40301	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=40302	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22650	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22651	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22652	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22653	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22654	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22655	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22656	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22657	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22658	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22659	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22660	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22661	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22662	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22663	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22664	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=22665	Attach_Bone_Name=[None]	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46060	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46061	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter];[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46062	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_bow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46063	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=26249	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=26250	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46249	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.u_event_candle_deco];[LineageEffect.u_event_candle_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46327	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46328	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46329	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46330	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_fighter];[LineageEffect.weapon_shadow_fighter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46331	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46332	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46333	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46334	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46335	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46336	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_cutter];[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46662	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46663	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46702	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46703	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47867	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47868	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47869	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_tauti_weapon_a];[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47870	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47871	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter];[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47872	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_rarebow]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47873	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_kelbim_deco_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47874	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47875	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47876	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47877	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_fighter];[LineageEffect.weapon_shadow_fighter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47878	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47879	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47880	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47881	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_buster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47882	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47883	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_shadow_cutter];[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47917	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47962	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47963	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47976	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=47977	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48194	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48195	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48196	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48197	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48198	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48199	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48200	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48201	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48230	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_anta_slasher_dark_boss]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=19700	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_anta_slasher_dark_boss]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=46528	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.magic_pencil_deco]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48563	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=48564	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80027	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80066	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80067	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_fighter_papyun];[LineageEffect2.weapon_fafu_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80068	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80069	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80070	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_papyun];[LineageEffect2.weapon_fafu_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80071	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_cutter_papyun];[LineageEffect2.weapon_fafu_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80315	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_shaper_papyun];[LineageEffect2.weapon_fafu_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80339	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80345	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80346	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80347	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80072	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80073	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_fighter_r_ilban];[LineageEffect2.weapon_fafu_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80074	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80075	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80076	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban];[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80077	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_cutter_ilban];[LineageEffect2.weapon_fafu_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80316	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_shaper_ilban];[LineageEffect2.weapon_fafu_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80078	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80079	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_fighter_r_bul];[LineageEffect2.weapon_fafu_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80080	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80081	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80082	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_bul];[LineageEffect2.weapon_fafu_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80083	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_cutter_bul];[LineageEffect2.weapon_fafu_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80317	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_shaper_bul];[LineageEffect2.weapon_fafu_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80084	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80085	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_fighter_r];[LineageEffect2.weapon_fafu_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80086	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80087	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80088	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger];[LineageEffect2.weapon_fafu_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80089	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_cutter];[LineageEffect2.weapon_fafu_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80318	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_shaper];[LineageEffect2.weapon_fafu_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80713	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_002t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80714	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80715	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_006t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80716	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005At]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80717	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_001t];[LineageEffect2.h_zariche_weapon_001t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80718	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_007t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80719	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_008t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80720	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_009t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80721	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80722	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80723	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80724	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004t];[LineageEffect2.h_zariche_weapon_004t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80725	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_002t];[LineageEffect2.h_zariche_weapon_002t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80726	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005At];[LineageEffect2.h_zariche_weapon_005At]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80729	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_002t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80730	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80731	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_006t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80732	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005At]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80733	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_001t];[LineageEffect2.h_akamanaf_weapon_001t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80734	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_007t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80735	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_008t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80736	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_009t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80737	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80738	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80739	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80740	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004t];[LineageEffect2.h_akamanaf_weapon_002t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80741	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004t];[LineageEffect2.h_akamanaf_weapon_002t]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80742	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005At];[LineageEffect2.h_akamanaf_weapon_005At]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80795	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.w_deco_acat_b]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80698	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_002papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80699	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80700	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_006papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80701	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.95}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80702	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_001papyun];[LineageEffect2.h_zariche_weapon_001papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80703	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_007papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80704	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_001papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80705	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_009papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.8}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80706	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80707	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80708	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80709	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_004papyun];[LineageEffect2.h_zariche_weapon_004papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80710	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_002papyun];[LineageEffect2.h_zariche_weapon_002papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80711	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_005papyun];[LineageEffect2.h_zariche_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.95;0.95}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80859	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_002papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80860	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80861	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_006papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80862	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80863	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_001papyun];[LineageEffect2.h_akamanaf_weapon_001papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80864	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_007papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80865	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_001papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80866	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_009papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.8}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80867	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80868	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80869	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80870	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004papyun];[LineageEffect2.h_akamanaf_weapon_002papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.9;0.9}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80871	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_004papyun];[LineageEffect2.h_akamanaf_weapon_002papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.6;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80872	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_005papyun];[LineageEffect2.h_akamanaf_weapon_005papyun]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={0.95;0.95}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80873	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_shaper]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80874	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_cutter]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80875	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_slasher]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80876	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_avenger]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80877	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_fighter];[LineageEffect2.h_zariche_weapon_fighter_L]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80878	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_stormer]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80879	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_thrower]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80880	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_suitze]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80881	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_buster]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80882	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_caster]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80883	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_retributer]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80884	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_cutter];[LineageEffect2.h_zariche_weapon_cutter]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80885	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_shaper];[LineageEffect2.h_zariche_weapon_shaper]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80886	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_zariche_weapon_avenger];[LineageEffect2.h_zariche_weapon_avenger]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80887	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_shaper]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80888	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_cutter]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80889	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_slasher]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80890	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_avenger]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80891	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_fighter];[LineageEffect2.h_akamanaf_weapon_fighter_L]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80892	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_stormer]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80893	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_thrower]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80894	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_suitze]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80895	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_buster]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80896	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_caster]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80897	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_retributer]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80898	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_cutter];[LineageEffect2.h_akamanaf_weapon_shaper]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80899	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_dual_aka];[LineageEffect2.h_akamanaf_weapon_dual_manaf]}	MeshSocketNames={[CURSED]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=80900	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.h_akamanaf_weapon_avenger];[LineageEffect2.h_akamanaf_weapon_avenger]}	MeshSocketNames={[FX_SOCKET_02]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81166	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81178	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29750	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29751	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29752	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29753	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29754	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29755	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29756	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29757	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81169	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_1hs]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81170	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_2hs]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81171	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_rblunt]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81172	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_light];[LineageEffect2.s_challenger_light]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81173	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_spear]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81174	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_thrower]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81175	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_light]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81176	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_1hs]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81177	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_caster]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81178	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81179	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_1hs];[LineageEffect2.s_challenger_1hs]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=81180	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.s_challenger_dagger];[LineageEffect2.s_challenger_dagger]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=1	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29308	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29309	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29310	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29311	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29312	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29313	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29314	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_papyun];[LineageEffect.weapon_anta_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29315	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29316	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_papyun];[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29317	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_papyun];[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29318	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29319	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29320	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29321	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29322	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29323	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29324	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29325	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29326	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29327	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29328	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29329	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29330	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29331	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_papyun];[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29332	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29333	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29334	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29335	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29336	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29337	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29338	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29339	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29340	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29341	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29342	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29343	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29344	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29345	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29346	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29347	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29348	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29349	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29350	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29351	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29352	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29353	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29354	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29355	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29700	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29701	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29702	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29703	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29704	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29705	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29706	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29707	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29708	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_avenger_ilban];[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29709	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29694	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29695	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29696	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29697	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29698	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29699	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29737	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29687	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29688	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29689	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29690	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29691	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29692	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_suitze_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29693	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_lind_shaper_ilban];[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29710	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29711	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_fighter_r_ilban];[LineageEffect2.weapon_fafu_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29712	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29713	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29714	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban];[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29715	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_cutter_ilban];[LineageEffect2.weapon_fafu_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29716	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.weapon_fafu_shaper_ilban];[LineageEffect2.weapon_fafu_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0;1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29750	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29751	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29752	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29753	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29754	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29755	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29756	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29757	Attach_Bone_Name=[None]	EffectNames={[LineageEffect2.angelring_deco]}	MeshSocketNames={[FX_SOCKET]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end
add_effect_begin	id=29748	Attach_Bone_Name=[None]	EffectNames={[LineageEffect.weapon_vala_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	DropMeshSocketNames={[None]}	EffectScales={1.0}	bUsePawnScale=0	bUseDropEffect=0	add_effect_end